
Outblight
Please Rate the Game if you Enjoy


Game made in 96 hours
Special for GMTK gamejam
The Abyss is leaking. Things that should not exist
crawl through the cracks - and one hunter goes in after them.
You are Kirs, a void hunter bound to the dark he destroys
The deeper you go, the stranger the creatures.
And the Abyss is watching how you fight.
While the world withers from the curse that torments it
and someday it will end
Rules
Enemies turn in order of actions.
You have to select one option out of 3 for each action
Each action has it own:
Type (Attack/Def/Buff/Delay Attack)
Range (4- 8)
When the fight begins
each clash is resolved by rolling a random value
within each action's range
Clash outcomes:
Attack vs Attack - the higher roll wins and deals its full roll as damage
Attack vs Attack (tie) - neither side takes damage
Attack vs Defense - the attacker deals the difference between the two rolls
A roll of 4 or higher also stuns the opponent's next slot
If the enemy is casting a buff, taking any damage interrupts it


Credits:
megurt - programmer / game design / environment artist / VFX
keedjie - character artist
sakotach - UI/UX designer
catagen - sound / music designer
| Published | 19 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 4.9 out of 5 stars (18 total ratings) |
| Author | megurte |
| Genre | Card Game, Simulation |
| Made with | Unity |
| Tags | 2D, Atmospheric, Auto Battler, Deck Building, Dungeon Crawler, Furry, Roguelike, Roguelite, Turn-based |
| Average session | A few minutes |
| Languages | English, Russian |
| Inputs | Mouse |
| Content | No generative AI was used |




Comments
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This had such a great artstyle and animation!
Годы идут, Мегурт делает библиотеку
Было трудно разобраться, как работают механики (и то мне внешние знания помогли по итогу понять что к чему), новичку же, который не шарит, будет ещё сложнее. Как мне кажется нужно прям показать что и где выбирается. Арт получился красивый, но вот звуков, как по мне не хватило. Пройти не смог нароллил 20% клэшей((
I love how well-polished this game is, considering it was made in just few days. Well done!
Very interesting concept and cool vfx !! i also like the anthropomorphic design, makes you wonder what's all this universe is about!
Thank you!
You wouldn't believe how strong the urge to share this story
this is so cool!!
The art in this one is on another level! Gorgeous game
A collaboration between the artistic triumvirate haha
Combat is quite hard to understand, but once you figure out the mechanics, the game becomes fun
Thank you!
Ye, agree. In postjam version I'll add more tutorial hints within the game when player meets new mechanic and more detailed general tutorial
Seishun Buta Yaro wa Bunny Girl-senpai no Yume wo Minai
You're
Pretty good game all around. Very unique combat system unlike any game I've ever played.
Thank you!
I really enjoyed Outblight. It is quite short, but artistically it feels remarkably complete, especially for a game made in only 96 hours. I loved the muted, earthy visual style; it gives the world a strangely ordinary and melancholic atmosphere despite all the supernatural creatures. The character and enemy designs fit that tone very well.
The combat system also surprised me. Choosing between different action slots and then resolving their clashes feels unusual and gives the battles their own identity. I would genuinely like to see this concept expanded with more enemies, abilities and encounters. Great work!
Thank you for your detailed feedback!
> strangely ordinary and melancholic atmosphere
This is exactly the atmosphere that I wanted to bring into the game and make the player feel!
If the game will get more feedback I'll think about full game development